Nvidia is launching a new feature for all RTX GPU owners today: RTX Video HDR. Much like how Nvidia’s RTX Video Super Resolution can upscale old, blurry web videos, RTX Video HDR uses AI to convert SDR color space video to HDR. You just need an HDR10-compatible monitor with HDR enabled in Windows.
- Home
- Technology
- News
Nvidia’s RTX GPUs can now upgrade SDR content to HDR using AI
Nvidia is launching a new RTX Video HDR feature for its RTX GPUs. It automatically converts SDR content to HDR using AI algorithms.


RTX Video HDR is part of today’s 551.23 Game Ready driver release for the new RTX 4070 Ti Super launch. The Video HDR feature works in both Microsoft Edge and Google Chrome, and during my testing on an HDR600 monitor, I noticed it added subtle color detail to 4K YouTube videos that weren’t uploaded in HDR. The effect might be more obvious on a better HDR monitor, but it was difficult to notice unless I toggled it on and off multiple times. I found similar results when I tested RTX Video Super Resolution previously to upscale old YouTube videos and sharpen them up.
If you have an HDR monitor and an RTX card, you can download the latest drivers from Nvidia and head into the Nvidia Control Panel to enable RTX Video HDR. It’s available under the Video > Adjust video image settings in the Nvidia Control Panel, in the same location where you can enable RTX Video Super Resolution.
Like many of Nvidia’s AI-powered features, RTX Video HDR requires an RTX card since it leverages the tensor cores that Nvidia first started shipping in its RTX 20-series GPUs. Nvidia also uses AI techniques for its Deep Learning Super Sampling (DLSS) system to improve frame rates and image quality in games. Nvidia also launched its Deep Learning Dynamic Super Resolution (DLDSR) system in 2022 to improve image quality by rendering games at higher resolution. Nvidia Broadcast also includes an Eye Contact feature that uses AI to make it look like you’re making eye contact during video calls.
Nvidia’s latest 551.23 driver release also adds support for the Ultra Low Latency Mode with DirectX 12 games. It’s a mode that’s worth enabling in games without Nvidia Reflex support, as it reduces the render queue directly at the driver level instead of the game managing the queue.

Yasin Joyia appointed to prestigious committees of Eye Bank Association of America
- 7 hours ago

Federal budget likely to be presented on June 10; summary sent to NA, Senate
- 7 hours ago

MAGA’s civil war over immigration is over. Silicon Valley lost.
- 17 hours ago
Israel strikes in Lebanon despite ceasefire deal
- 6 hours ago
Newlyweds Dua Lipa and Callum Turner arrive in Sicily for wedding celebrations
- 3 hours ago

Pakistan retains all options to safeguard its rights under IWT
- 5 hours ago

American cities are paying too much for sprawling housing
- 8 hours ago

Why the US doesn’t want American Ebola patients to return home
- 17 hours ago
Noor Mukadam murder case: SC upholds Zahir Jaffer's death sentence
- 3 hours ago

Final ODI: Australia win toss and elect to bat against Pakistan
- 7 hours ago
Shaheen-led Pakistan dismisses Australia for 157 in third ODI
- 3 hours ago

The Google Pixel Watch 5 may have been spoiled by… the creator of Borderlands
- 10 hours ago












