Google has confirmed in court that Epic was offered a $147 million deal to launch its hit game Fortnite on Android’s Google Play Store. The deal, which Google’s VP of Play partnerships, Purnima Kochikar, says was approved and presented to Epic but not accepted, would have seen the money dispensed over a three-year period of “incremental funding” (ending in 2021) to the games publisher. It was meant to stem a potential “contagion” of popular apps bypassing Android’s official store and, with it, Google’s lucrative in-app purchase fees.
- Home
- Technology
- News
Google offered Epic $147 million to launch Fortnite on the Play store
A Google executive confirmed in an antitrust trial that the Android phone maker offered Epic Games $147 million over three years to launch Fortnite on the Play store.


Epic launched Fortnite on Android in 2018 directly through its website, avoiding the Play Store. That allowed it to sell Fortnite’s in-game currency, V-Bucks, without paying the commission required of Play Store apps. It relented in 2020, saying that “scary, repetitive security pop-ups” and other factors had put it at a severe disadvantage.
But in an antitrust lawsuit filed later that year — and currently being argued before a jury — it alleged its initial decision had thrown Google into a panic. It cited internal documents claiming Google feared a “contagion risk” if other game developers (including Blizzard, Valve, Sony, and Nintendo) followed Epic’s lead, and it claimed Google attempted to forestall it by offering special benefits or even buying Epic.
The “contagion” documents came up in court on Tuesday when Lawrence Koh, the now-former head of Google Play’s games business development, took the stand. They forecasted Google’s concerns that virtually all top game developers could defect from Play within a couple of years of Epic’s decision, costing Google a total of billions of dollars in revenue. Documents shown in court projected Fortnite’s absence could result in a direct revenue loss between $130 and $250 million and then a broader downstream loss of up to $3.6 billion if that massive defection took place.
Google’s position is that it was concerned about losing games on Play but that there’s nothing nefarious about that. “We just wanted developers to choose Play,” Kochikar said in testimony. And getting games on the service, Koh testified, “was the investment we thought was worth all the dollars” — particularly when those developers might have chosen to launch on Apple’s iOS first.
Conversely, Epic is using these documents to argue that Google feared competition for Android app distribution and has maintained its Play Store as an unlawful monopoly. This deal’s existence doesn’t prove that — but at the very least, it’s an interesting look at how Google sees its games business.
Sean Hollister contributed reporting.

Ozempic just got cheap enough to change the world
- a day ago

We have no idea if Iran can still build a bomb
- a day ago

The soft TACO theory of Trump
- a day ago

Cousins: I shouldn't play if not Raiders' best QB
- a day ago

US and Iran begin direct talks in Islamabad with Pakistan’s mediation
- 9 hours ago

US delegation led by JD Vance arrives in Islamabad for Iran talks
- 16 hours ago

Iranian delegation led by Ghalibaf arrives in Islamabad for talks with US
- 16 hours ago
Projecting NFL draft quarterback landing spots, from No. 1 to No. 215: New homes for nine passers
- a day ago

PM Shehbaz Sharif meets JD Vance, discusses bilateral ties and regional issues
- 14 hours ago

PM meets Iranian delegation; discusses regional and global peace situation and ongoing negotiations
- 11 hours ago

MAGA’s favorite strongman might be on the brink of defeat
- a day ago

Democrats just locked down control of one of the most important courts in America
- a day ago











